Open GoogleCodeExporter opened 8 years ago
Well, I'm thinking of implementing multitouch, but for the Motorola Droid,
because it
is based on Android 2.0 which has API for multitouch. How did you manage to get
multitouch working on Hero/Galaxy? Did you use non-standard firmware mod? Which
one?
And for the chords - you should be able to pick any chord, just tap between
keys to
pick two adjacent strings (green+red / red+yellow), or tap red key to pick {red
/
green+yellow / green+red+yellow} strings.
Original comment by Dmitry.S...@gmail.com
on 10 Nov 2009 at 5:15
The hero has multitouch capabilities, and has multitouch support on the browser
from
the off. How about green / yellow chords?
Original comment by fleming...@gmail.com
on 10 Nov 2009 at 5:24
Well, after a little research it seems that while some parts of Hero have
multitouch
support, they do it not through SDK. Maybe this will work:
http://www.alicesbiscuit.com/android-sdk-multitouch-workaround.html
If you are willing to help me on that I can create simple program that will show
whether it is possible to get second touch coordinate. And in case of success I
put
it into ToF.
PS. green+yellow are picked by red key.
Original comment by Dmitry.S...@gmail.com
on 10 Nov 2009 at 5:36
I'd love to help. What exactly do you have in mind?
Original comment by fleming...@gmail.com
on 10 Nov 2009 at 6:10
First, we need to somehow get multitouch information.
Tomorow I will create simple application for that. You will try it (you have
Hero,
right?), and if we succeed, I will implement same multitouch detection method
in ToF.
Original comment by Dmitry.S...@gmail.com
on 10 Nov 2009 at 6:22
Ok Great.
And yes I do have the hero.
Original comment by fleming...@gmail.com
on 10 Nov 2009 at 6:25
Ok, here we are: http://tapsoffire.googlecode.com/files/MTTest.apk
But don't expect much - this program simply shows content of motion event that
system
sends to an application.
First of all, check whether it shows x2/y2 coordinates, as described here:
http://www.alicesbiscuit.com/android-sdk-multitouch-workaround.html
Simply double-touch and observe.
If x2/y2 are not included then watch for "size=" values. You should be able to
see
definate change in its value when you do second touch.
BTW, I checked it on my G1 and I see correlation between "size=" values and my
fingers movement. It seems that this value is indeed "size" of an area that
includes
both touches. And this is enough to implement cool iPhone-style zooming, but is
not
enough to use it in ToF. Hence the question: is multitouch (in Hero) used for
something other than zooming?
Original comment by Dmitry.S...@gmail.com
on 12 Nov 2009 at 5:14
That program gives idenpendant values for x, y, x2 and y2. Which I presume
means the
hero is fully multitouch functional.
Original comment by fleming...@gmail.com
on 12 Nov 2009 at 2:42
Good!
Now I'm going to build special Hero version.
But there is a glitch though, as we have three keys vs two touches. So we should
invent something for red+yellow+green combination.
Original comment by Dmitry.S...@gmail.com
on 12 Nov 2009 at 5:12
I have a Sprint CDMA Hero and would be willing to help test this. Has any
progress
been made since Nov. 12, 2009?
Original comment by klun...@gmail.com
on 5 Jan 2010 at 3:27
I'm hoping you haven't given up on this project. I'm looking forward to
playing a
fully functional version on my droid. I'd pay in the marketplace for this game
for
sure!
Original comment by daik...@gmail.com
on 9 Jan 2010 at 8:35
I was just wondering if this issue has been given anymore attention lately. If
I recall
correctly, the Droid has multi-touch capabilities, but multi-touch does not yet
work in Taps
of Fire.
Original comment by diaruem...@gmail.com
on 9 Mar 2010 at 12:14
I am also wondering are you working on somethign for multi touch throught the
sdk
such as for the nexus one and droid
Original comment by Chrisdun...@gmail.com
on 15 Mar 2010 at 2:50
I have a Droid. Will test if needed.
Original comment by ZTPu...@gmail.com
on 17 Mar 2010 at 3:22
Is there any development on the multi touch front? As I have a Hero too and if
you
could get this to work it would be amazing. As others have said I wouldnt mind
paying
for the game then.
Original comment by Jamesmcm...@gmail.com
on 13 Apr 2010 at 9:22
Its great to know so many people are tuning into this thread and the game. I
hope multitouch will be
added soon
Original comment by Mosh1...@gmail.com
on 14 Apr 2010 at 11:26
"Good!
Now I'm going to build special Hero version.
But there is a glitch though, as we have three keys vs two touches. So we should
invent something for red+yellow+green combination."
How about clicking green+yellow or just the normal one red. how is the Hero
version coming along?
Original comment by mtz...@gmail.com
on 15 Jun 2010 at 8:46
any word on multitouch ??? samsung vibrant
Original comment by Vixenmak...@gmail.com
on 3 Aug 2010 at 5:05
And also for galaxy S? ;D
Original comment by veteran...@gmail.com
on 19 Aug 2010 at 8:20
please do multitouch ;(
Original comment by przemcio...@gmail.com
on 15 May 2012 at 7:57
Original issue reported on code.google.com by
fleming...@gmail.com
on 9 Nov 2009 at 10:00