Am I the only one who feels like the drill moves too fast? As far as skill games go, it's not the worst. But it's a far cry from the highly calculated pace that I imagine. I looked at the sketch code and realized that I have no idea how the loop speed is controlled; in fact I'm not even sure if javascript (or P5 in this case) even does loop like a traditional program.
Am I the only one who feels like the drill moves too fast? As far as skill games go, it's not the worst. But it's a far cry from the highly calculated pace that I imagine. I looked at the sketch code and realized that I have no idea how the loop speed is controlled; in fact I'm not even sure if javascript (or P5 in this case) even does loop like a traditional program.
Is it possible to implement a feature like this?