Open Granipouss opened 8 years ago
this one id like to see !
i'm interested in getting to this somewhat-ish soon-ish. There are a lot of other issues which are probably duplicates namely #71, #190, #1064, #444, #1117, any other ones? I'd like to consolidate good references etc. in this thread and close the others.
I don't know if it would help, but that's my raycasting engine made in P5:
https://github.com/Allakazan/wolf3d-engine
Like raytracing, raycasting trace imaginary rays to rendering the scene but the world is limited by horizontal axis only, so you can't rotate the camera in down/up directions
Raytrace resources: Peter Shirley - Raytracing in a Weekend
I'd also like a series on 3D graphics in general (software rasterization, ray casting, ray tracing, path tracing) for the basic concepts with minimal examples, and perhaps an advanced series with hardware acceleration in mind.
Here's a path tracing project with online demos which made me post this: https://github.com/erichlof/THREE.js-PathTracing-Renderer
@GypsyDangerous is there a particular reason you closed this issue? You've linked a video on ray casting, which is a completely different topic from ray tracing.
I misread raytracing as raycasting sorry, its reopen now
3d rendering https://en.wikipedia.org/wiki/Ray_tracing_(graphics)