ColbyReinhart / wall-golf

Project for Kent State University Introduction to Game Programming -- Fall 2022
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Implement "MoveableObject" Base Class. #5

Closed ColbyReinhart closed 2 years ago

ColbyReinhart commented 2 years ago

Implement a base class, which will be implemented by all moveable objects in the play area. This class will allow for the following:

Additionally, all moveable objects should be able to be static objects which are pre-placed in the level to instead act as obstacles. Perhaps it should include a method which can toggle "static" mode that can be called appropriately on level start.

This base class has no reason to inherit MonoBehaviour, so it shouldn't.