ColdSunERA / runuomondains

Automatically exported from code.google.com/p/runuomondains
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Plant Growing Gumps #18

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Hey just thought I'd drop a few small bugs your way to help the progess of 
your Distro.

I'm usuing Windows XP Professional 32bit with SVN 400 Rev 96

- Some of the Teleporters with the [DecorateML command are messed up like 
the Felucca Peerless Dungeon entrences take you to their Trammel 
counterparts.

- The Public Collections System reads off of the Ultima.dll and ingores 
the RunUO Datapath, so if you don't use one of the pre-defined pathes in 
the Ultima.dll the Collection Gumps width will default to "0" and it will 
mash up.

- Players have also just notified me that ever since I updated to 96 the 
Plant Growing gumps seem to be off-set like the "Potion Images" on the 
gump got pushed to the left.

Original issue reported on code.google.com by evanon...@gmail.com on 14 Oct 2009 at 9:45

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
I would also like to add that I've compared both PlantGump scripts from 
Revision 95 
and 96 and they are the same I'm confused as to how one is messed up and the 
other 
isn't could this be a executable issue?

Also, some of the CraftGumps need to be extended like the Carpentry etc.. it's 
not 
big enough to display all of the listings properly.

Below I have attached a Screenshot of both gumps.

Original comment by evanon...@gmail.com on 14 Oct 2009 at 10:57

Attachments:

GoogleCodeExporter commented 9 years ago
Carpentry gump fixed.

Teleporters Fixed

Original comment by ShaiTanMalkier@gmail.com on 4 Dec 2009 at 3:45

GoogleCodeExporter commented 9 years ago
Fixed the Plant Gump.

Original comment by ShaiTanMalkier@gmail.com on 4 Dec 2009 at 3:58