Closed GoogleCodeExporter closed 9 years ago
-EngineController:
*Problem with "dependency injection" as it was left unfinished.
This has been refactored and I suppose it's finished. Now the dependencies are
created in EngineController, and are injected into GameState for configuration,
then injected during onInit event to be used for initialization.
Sure, we're not doing "true" "dependency injection" because we are manually
figuring out the dependencies instead of say, doing a topologically search and
using XML configs. But it works.
-Game States:
See above.
-Command and Control:
It works.
Original comment by LLw...@gmail.com
on 29 Dec 2010 at 5:45
Original comment by LLw...@gmail.com
on 29 Dec 2010 at 5:45
Original issue reported on code.google.com by
LLw...@gmail.com
on 21 Aug 2010 at 12:40