ColinLeung-NiloCat / UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
MIT License
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NormalMap support? #43

Open DrSouil opened 2 years ago

DrSouil commented 2 years ago

https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@12.1/manual/renderer-feature-decal.html

Unity 2021 introduce it's Decal system in URP Ver.12. I found it's Screen Space technique is similar to this solution.

Is it possible to implement NormalMap feature into this repo here so that lower URP version like Ver10 can have a Normal support decal?