Colmanian / AuthentiKit-Trim-Calibration

Maps game controller physical buttonsto virtual outputs that can be tuned for an optimal in-sim experience. Outputs can be virtual axes, or vitual buttons. A typical use would be mapping your Sptifire Mk IX elevator trim wheel to a single virutal axis that you use in sim. What's more, you can tune the sensitivity of the axis to aproximate the correct turn rate of the trim wheel in sim.
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MSFS doesn't always detect axis is active #25

Closed spit40 closed 2 years ago

spit40 commented 2 years ago

I've had this a few times now, to the point that before I uses MSFS I always open joy.cpl and move the trim wheel to kick vjoy into action. If I don't do that first I often get this.

  1. Launch MSFS
  2. Try to use trim wheel but it's dead
  3. tab out of MSFS and open joy.cpl
  4. Wiggle the trim wheel a bit to make the axis function - when I do this I also see all the other axes come alive i.e. all but the one I use (and Z strangely) drops to zero
  5. Back into MSFS and trim wheel works again

I should point out that I always use RX Left i.e. as per picture. It doesn't feel intuitive to use an axis linked to pitch/roll/joystick movement. image

Colmanian commented 2 years ago

I wasn't able to recreate this but am hoping that improvements I made with v1.2.2 will fix this.