Closed wescopeland closed 1 year ago
I put out a release to only use API_GetUserSummary on initial boot and will only poll API_GetUserRecentlyPlayedGames and API_GetGameInfoAndUserProgress every 30s to detect unlocked achievements. If achievements are unlocked, it will call API_GetUserRankAndScore to update those fields.
I have an update ready to only use API_GetGameInfoAndUserProgress if there are Achievements returned from API_GetUserRecentAchievements within the last minute that belong to the most recently played game and aren't already known as unlocked to the tracker. This should minimize a lot of unnecessary overhead to get the data necessary for a streamer's layout.
Update was put out yesterday and appears to be stable. Closing this issue as the requested migration has been completed.
This new endpoint is being added to this week's RAWeb release, likely going out within the next 12 hours.
https://github.com/RetroAchievements/RAWeb/pull/1493
This is a low-overhead alternative to API_GetUserSummary. Frequent calls to API_GetUserSummary is what is causing the recent web API outages and errors that have been observed.
Implementation for the new endpoint here: https://github.com/RetroAchievements/RAWeb/pull/1493/files#diff-4586ebe4fd5749a2527fd586e4c5e287c62c0e55e2c086cbf631b63bfe97a8ba