CombatExtended-Continued / CombatExtended

Combat Extended mod for RimWorld
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Path Request: Star Wars Races #1470

Open KazTheMercenary opened 2 years ago

KazTheMercenary commented 2 years ago

Hey guys, It looks like these 4 races comes with a default 2mm RHA and 2 MPa 'apparel armor' that isn't actually tied to apparel. That little Ewok fought like a goddamn rabid raccoon, and I finally just had to shoot him as my knives/machetes weren't doing anything to the fuzzy little psycho.

.... patch maybe? ^_^ Only requesting because of the time taken to untangle what was going on (assuming I had screwed up, which I had by not checking compatibility)

SamaelGray commented 2 years ago

Try the latest dev build, the autopatcher got updated and will fix the armor issue. The proper patch might come at a later date.

KazTheMercenary commented 2 years ago

So, it definitely auto-patched. It's definitely BETTER. It's definitely still happening.

But it's .13 RHA and 1 MPa, which is considerably more reasonable

That's after downloading the 'snapshot' dev build a few minutes ago, and replacing the Workshop version with it.