Open Reidlos65 opened 1 year ago
@Reidlos65 I believe this is caused by Character Editors
Automatic Apparelcheck
setting that is on by default.
Finally got around to testing. I disabled that and started a new game, error still appears looking for textures for CE backpacks/Tribal packs etc for "_bodytypehere"
Rimworld version:1.4 Combat Extended version: 5.4 Combat Extended source (Steam, GitHub, etc.): Steam + Github Your operating system: Windows 10 Your mod list: https://rentry.co/xo7mq
Description CE and CE armory add backpacks. Game, when pawns appear with backpacks, looks for body types of each backpack and finds none and provides errors like below.
Failed to find any textures at Things/Apparel/KidBackpack/CE_KidBackpack_Child while constructing Multi(initPath=Things/Apparel/KidBackpack/CE_KidBackpack_Child, color=RGBA(0.549, 0.333, 0.141, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Expected behavior I assume the intent was that backpacks didnt have body type differences ?
To reproduce Install CE/CE armory.
Screenshots & log dumps This one is straight forward, I "fixed" most the above issues by simply copy pasting all the backpack pngs a few times and labeling them based on what the game is looking for aka as example above. Turn CE_KidBackpack.png into CE_KidBackpack_Child.png. I assume there is a way to either tell game that this is common, or to do what I did to workaorund.
Complete the following checklist I hereby verify that I have done the following: