Closed masakitenchi closed 3 months ago
You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9078073169.zip
Oh, forgot to mention that since vanilla now uses CompProperties_Stunnable
, maybe we need a patch to add this CompProperties to all powered turrets. Or we can leave it to others to manually add the comp
Oh, forgot to mention that since vanilla now uses
CompProperties_Stunnable
, maybe we need a patch to add this CompProperties to all powered turrets. Or we can leave it to others to manually add the comp
That's a good catch, but I think we will leave this to the mod author themselves. Except for CE add-on that may have powered turrets in it.
Oh, forgot to mention that since vanilla now uses
CompProperties_Stunnable
, maybe we need a patch to add this CompProperties to all powered turrets. Or we can leave it to others to manually add the comp
Should already be known https://github.com/CombatExtended-Continued/CombatExtended/issues/3024#issuecomment-2051335559
You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9174883467.zip
You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9246601823.zip
Additions
StunHandler patch for 1.5.
Changes
Besides all changes that makes it works in 1.5:
DamageDef.stunResistStat
if it exists;Rand.Value
returns 0~1, butstunResistChance
is not a percentage)Testing
Check tests you have performed: