CombatExtendedRWMod / CombatExtended

Combat Extended mod for RimWorld
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Weapons acting as if equipped when dropped #1078

Open Caradog opened 4 years ago

Caradog commented 4 years ago

Using CE:FT 1.0 (their issue tracker is closed with the merger) - After dropping a weapon its still behaving as if its equipped to the original pawn, having the UI elements to change its fire mode and reload/unload (unloading seems to either cause the ammo to drop at the pawns location or into their inventory).

Have created a Hugs log: https://gist.github.com/HugsLibRecordKeeper/12793422e71ea69b0a096aee5e9185c3

Alicecomma commented 4 years ago

Nothing of use in the error log, it's full of log spam from "ResearchTree", nothing from CombatExtended.

Caradog commented 4 years ago

Enabled verbose logging, cleared the log and tried again: https://git.io/JvaYr

Looks like what ever is causing it isn't getting logged? Definitely occurring though as I've repeated it a number of times while trying to get the log to flag something

Alicecomma commented 4 years ago

No, your log is still being spammed with "ResearchTree", meaning the log stops logging anything due to the 1000 message limit before anything that is of use is logged.

Caradog commented 4 years ago

Actually if you compare the two logs, they're identical to line 5269 where I restarted it logging manually, I then had a pawn repeatedly pick up and drop a weapon with verbose logging enabled

Alicecomma commented 4 years ago

The lines from 5269 similarly have no information in them, as they are related to the sound system switching on and off.