Fix a number of incorrect PatchOps and defName references, which would otherwise indirectly cause RH: Elite Crew faction pawns to spawn without ammo for their weapons
References
Closes #1155
Testing
[x] Compiles without warnings
[x] Game runs without errors
[x] (For compatibility patches) ...with and without patched mod loaded
[x] Playtested a colony (10 minutes)
Verified that all Elite Crew pawns now correctly spawn with primary & secondary weapons, ammo and knives in their inventory
Changes
References
Testing