If a pawn is interrupted by something while reloading a turret (getting suppressed, downed, ect), the turret gets locked in the 'reloading' state and can't be told to reload anymore, switching ammo types and un/reinstalling doesn't work to resolve the issue.
Pretty easy to reproduce, just tell a pawn to reload a turret and while they're interacting with it just do something that'd cause them to break off from it (i.e damage till down dev tool).
If a pawn is interrupted by something while reloading a turret (getting suppressed, downed, ect), the turret gets locked in the 'reloading' state and can't be told to reload anymore, switching ammo types and un/reinstalling doesn't work to resolve the issue.
Pretty easy to reproduce, just tell a pawn to reload a turret and while they're interacting with it just do something that'd cause them to break off from it (i.e damage till down dev tool).