CombatExtendedRWMod / CombatExtended

Combat Extended mod for RimWorld
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Update to (Rim) Contractor's Arsenal #1169

Closed Tostov closed 4 years ago

Tostov commented 4 years ago

Additions

Patches for new weapons added by the base mod. Patches added for new pawn types added by the base mod. Adjusted mod find patch to allow for either regular or factionless variant of base mod The rocket launcher in the base mod is not single use, but has been converted into so for CE.

Reasoning

In general weapons have been matched up to their respective closest match for advanced calibers (excluding the RSH12, which has been downscaled to 8x35mm). The AT45 has been given a irregular HEAT/EMP effect since it's supposed to be a charge rocket launcher thing used primarly for anti-mechanoid work, which this change makes it highly effective at.

The survival rifle's description suggests that it doesn't need ammuntion to function, and as such it doesn't, though it uses the effects of a smaller than expected gauge (6x24 vs 8x35), has significantly reduced rate of fire and increased weapon cooldown, in addtion to retaining the advanced component cost that is usually eschewed in CE charge weapons.

Testing

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