Closed pirate1337 closed 4 years ago
I'm now encountering this issue when testing in base Combat Extended. Is it possible this version of the pila is from a mod, or that you have a mod that changes the vanilla pila?
I'm now encountering this issue when testing in base Combat Extended. Is it possible this version of the pila is from a mod, or that you have a mod that changes the vanilla pila?
I don't believe so, I'll remove all my mods and see how it functions with just Combat Extended.
Pilas/Javelins seem to work just fine with just CE loaded. It must be some mod messing with it.
Okay I seem to have fixed it myself. Turns out I had both Yayo's Combat and CE enabled at the same time. Should've went through my modlist first before deciding to open an issue.
Pawn will just stand there, the aim charges up but nothing is thrown.
Here is the error that is spat out.
Exception ticking Nunez (at (108, 0, 128)): System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) CombatExtended.Verb_LaunchProjectileCE.DMD<DMD<TryCastShot_Patch1>?-1475423360::TryCastShot_Patch1>(CombatExtended.Verb_LaunchProjectileCE) at CombatExtended.Verb_ShootCE.TryCastShot () [0x00022] in <51a637428c0449319bfa1366f15a6d64>:0 at CombatExtended.Verb_ShootCEOneUse.TryCastShot () [0x00000] in <51a637428c0449319bfa1366f15a6d64>:0 at (wrapper dynamic-method) Verse.Verb.DMD<DMD<TryCastNextBurstShot_Patch0>?1055484288::TryCastNextBurstShot_Patch0>(Verse.Verb) at Verse.Verb.WarmupComplete () [0x00013] in <29684bdca4b441d38f64a3f064edc8ed>:0 at CombatExtended.Verb_LaunchProjectileCE.WarmupComplete () [0x0006e] in <51a637428c0449319bfa1366f15a6d64>:0 at CombatExtended.Verb_ShootCE.WarmupComplete () [0x0009e] in <51a637428c0449319bfa1366f15a6d64>:0 at Verse.Stance_Warmup.Expire () [0x00000] in <29684bdca4b441d38f64a3f064edc8ed>:0 at Verse.Stance_Busy.StanceTick () [0x00017] in <29684bdca4b441d38f64a3f064edc8ed>:0 at Verse.Stance_Warmup.StanceTick () [0x000f7] in <29684bdca4b441d38f64a3f064edc8ed>:0 at Verse.Pawn_StanceTracker.StanceTrackerTick () [0x00018] in <29684bdca4b441d38f64a3f064edc8ed>:0 at (wrapper dynamic-method) Verse.Pawn.DMD<DMD<Tick_Patch2>?-220191616::Tick_Patch2>(Verse.Pawn) at Verse.TickList.Tick () [0x0015c] in <29684bdca4b441d38f64a3f064edc8ed>:0 Verse.Log:Error(String, Boolean) Verse.TickList:Tick() Verse.TickManager:DoSingleTick() Verse.TickManager:TickManagerUpdate() Verse.Game:UpdatePlay() Verse.Root_Play:Update()