CombatExtendedRWMod / CombatExtended

Combat Extended mod for RimWorld
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More practical traits 1.1 Fix #1193

Closed Tostov closed 3 years ago

Tostov commented 4 years ago

Additions

CE adjustments for Swordsman of Squin Trait

Changes

Fixed the trait patches that were causing errors.

Testing

Check tests you have performed:

N7Huntsman commented 4 years ago

Man, some of these traits are bizarre... At any rate, there are a few that involve armor, combat skills, or other CE-related stuff that were missed or warrant another look.

Tostov commented 4 years ago

Given this is one of those instances where it may be a reference to something rather than a specific description of the person, I may just scale up the blunt armor stat anyway.

Speaking of which yeah, some of the traits add hilarously high amounts of armor for vanilla. Show moe for example is just a flat 150% buff to all armor values (it makes the pawn otherwise incapable of everything outside of literally being a meatshield though). I'll scale the specs down to 8mm/12MPa at equivalent 1.0 though, since that should keep them roughly consistent without making unkillable nudists, but overall most of the traits that have the absurd armor values tend to fall outside of the balanced side of the curve for MPT anyway.

I will get to fixing the other armor stats/adding accuracy stuff to red moon.