Open scrapmaester opened 7 years ago
@dbrodie122 I think I found out why your character was falling through the platforms:
https://phaser.io/tutorials/making-your-first-phaser-game/part5
function update() { // Collide the player and the stars with the platforms var hitPlatform = game.physics.arcade.collide(player, platforms); }
The update function is called by the core game loop every frame. The Physics.collide function is the one that performs the magic. It takes two objects and tests for collision and performs separation against them. In this case we're giving it the player sprite and the platforms Group. It's clever enough to run collision against all Group members, so this one call will collide against the ground and both ledges. The result is a firm platform.
Leave notes on what you've done here. Try to structure it as:
May 17th
WHAT I DID
ISSUES
WHAT I PLAN TO DO NEXT
Happy hunting!