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CombinedArmsGaming
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F3_CA
Combined Arms version of the F3 Framework
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Hierarchy spring update
#49
Poulern
closed
4 years ago
0
'Smooth' map markers
#48
Bubbus
closed
4 years ago
1
Updated ca_onDeath due to ACE medical rewrite
#47
Cre8or
closed
4 years ago
0
Post-ACE3 Medical Rewrite Tweaks
#46
Cre8or
closed
4 years ago
0
Make F3_CA Advanced Medical by default
#45
calumbrookes
closed
5 years ago
1
Improved sAI
#44
Cre8or
closed
5 years ago
0
Improved ZeusUI error handling
#43
Cre8or
closed
5 years ago
0
Reimplemented Zeus deployment
#42
Cre8or
closed
5 years ago
0
Improved gAI stance and sAI animations
#41
Cre8or
closed
5 years ago
0
Fix Zeus UI freeze in MP
#40
Cre8or
closed
5 years ago
0
Fixed 3 missing semicolons
#39
Cre8or
closed
5 years ago
2
Zeus UI rewrite, Suppressive AI animations
#38
Cre8or
closed
5 years ago
0
Couldn't push to dev for some reason
#37
Poulern
closed
5 years ago
0
Fix Zeus UI ignoring gAI/sAI buttons
#36
Cre8or
closed
5 years ago
0
Framework new years patch wishlist
#35
Poulern
closed
5 years ago
0
Fixed ACE_NightVision
#34
jakdax99rb
closed
5 years ago
0
First change to addon settings
#33
jakdax99rb
closed
5 years ago
0
Added suppressive AI support for vehicles
#32
Cre8or
closed
5 years ago
0
Removed debug print message
#31
Cre8or
closed
5 years ago
1
Added suppressive AI and VCOM toggle buttons to Zeus gearscript spawner.
#30
Bubbus
closed
5 years ago
0
Added Suppressive AI script
#29
Cre8or
closed
5 years ago
0
Added new parameter to gAI
#28
Cre8or
closed
6 years ago
0
Fixed guerrillaAI not working with HLC weapons
#27
Cre8or
closed
6 years ago
0
Updated guerrilla AI functions
#26
Cre8or
closed
6 years ago
0
Zeus UI updates
#25
Bubbus
closed
6 years ago
0
Improved guerrilla AI movement and weapon handling
#24
Cre8or
closed
6 years ago
0
Update the groupGuerrillaAI to directly support "GROUP" as parameter
#23
Cre8or
closed
6 years ago
3
Fixed variables not being initialized at game start(Ie safestart bug)
#22
Poulern
closed
6 years ago
0
Guerrilla AI functions
#21
Cre8or
closed
6 years ago
0
Zeus functionality
#20
Bubbus
closed
6 years ago
0
ACRE settings in the framework are being overwritten by server side settings
#19
jimshacklock
closed
5 years ago
8
The framework needs more dank memes
#18
thepaullee
closed
7 years ago
2
Disable "Forced Interface" for Zeus Modules
#17
thepaullee
closed
7 years ago
0
ACRE2 Framework isn't recieving groupIDs properly
#16
jimshacklock
closed
7 years ago
1
Game Master Modules have "Forced Interface" enabled by default
#15
thepaullee
closed
7 years ago
4
Remove KK_whosMarking Now That Vanilla Functionality Exists
#14
thepaullee
closed
7 years ago
1
EDEN F3 Backpacks in SP mode
#13
calumbrookes
closed
7 years ago
1
ACRE2 merger
#12
calumbrookes
closed
7 years ago
6
Reconfiguring default loadouts
#11
calumbrookes
closed
6 years ago
4
Bringing ACRE2 inline with Master
#10
calumbrookes
closed
7 years ago
0
Revert "Updating ACRE2 Branch to be in line with Master."
#9
calumbrookes
closed
7 years ago
0
Updating ACRE2 Branch to be in line with Master.
#8
calumbrookes
closed
7 years ago
0
CSAT Patches need added.
#7
calumbrookes
closed
7 years ago
5
Adding ca framework
#6
Poulern
closed
7 years ago
0
Napalm branch
#5
Poulern
closed
7 years ago
0
Addition of mapClickSupplyDrop
#4
calumbrookes
closed
7 years ago
0
Merged Logo Addition
#3
CombinedArms
closed
7 years ago
0
Added exampled of cfgSound and cfgMusic as well as some notes on best…
#2
CombinedArms
closed
7 years ago
0
Dev to Master
#1
CombinedArms
closed
7 years ago
0
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