This is my Simple Worldbuilding hack for the Daggerheart RPG beta playtest. It only covers level one content at this time, it is largely an engine for you to play your own games.
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Can we add a way for the inline Duality Dice roll to show the values rolled for Hope and Failure without having to click on the result? #10
There are some class features that do things depending on the number rolled on the duality dice.
Having the number displayed means they don't have to click on the result each time to check.
There are some class features that do things depending on the number rolled on the duality dice. Having the number displayed means they don't have to click on the result each time to check.