CommandMC / EpicLinux

Repo for people to report issues with Epic Games games running through Wine on *nix
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[Wiki suggestion]: Celeste could work in OpenGL mode without dxvk tweaks. #3

Closed Cooky-12 closed 2 years ago

Cooky-12 commented 2 years ago

according to "https://github.com/FNA-XNA/FNA/wiki/7%3A-FNA-Environment-Variables" I launch the game with : FNA3D_FORCE_DRIVER=OpenGL wine Celeste.exe It runs smoothly like native game. Maybe other FNA games will work in OpenGL mode too.

CommandMC commented 2 years ago

Thanks for letting me know. I've experimented with this a little more and it seems like there are actually two ways of setting this variable:

  1. Just using environment variables like you did (FNA3D_FORCE_DRIVER=OpenGL)
  2. Using /gldevice:OpenGL like the Wiki says

Additionally, Vulkan seems to work fine here as well.

I've updated the Wiki now, see https://github.com/CommandMC/EpicLinux/wiki/Celeste