is there any chance you could add support for xbox 360 version of steins;gate script files? It seems that the decompression partially does work already with some scripts:
however, resulting text files are just gibberish for the most part (it seems that line ends do get properly decoded though?):
some script files also throw out this error:
and results in gibberish as well (apart from different text colors and line ends):
attaching a couple of sample script files too for reference:
script.zip
update: just noticed that I used older build which did not have s;g support yet, so tried extracting with sghd argument, but still no luck it seems
charset changed a bit but still results in gibberish
is there any chance you could add support for xbox 360 version of steins;gate script files? It seems that the decompression partially does work already with some scripts: however, resulting text files are just gibberish for the most part (it seems that line ends do get properly decoded though?): some script files also throw out this error: and results in gibberish as well (apart from different text colors and line ends): attaching a couple of sample script files too for reference: script.zip