Community-A-4E / community-a4e-c

The Community Repo for A-4E-C and its Official Submods
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add a "Scooter Ball" command #400

Open callmepartario opened 3 years ago

callmepartario commented 3 years ago

F-14, in: DCS\Mods\aircraft\F14\Input\F-14B\keyboard\default.lua {down = device_commands.CARRIER_ballcall, cockpit_device_id = devices.ICS, value_down = 1.0, name = _('Tomcat Ball'), category = _('Communications')},

FA-18C, in: DCS\Mods\aircraft\F14\Input\FA-18C\keyboard\default.lua {down = intercom_commands.MsgHornetBall_EXT, cockpit_device_id = devices.INTERCOM, value_down = 1.0, name = _('Hornet Ball'), category = _('Communications')},

xanstin commented 3 years ago

Damn just brought this up with Nelson last night....beat me to it. :) It works with Viacom for one of our squadron members in the A-4 which goes direct to the script.

clutchtomcat commented 3 years ago

I can confirm that the Supercarrier "Salute" direct command (not through the radio comms) works. Those two commands might work on similar logic.

callmepartario commented 3 years ago
xanstin commented 3 years ago

I think for us VR users a key bound like was done for "pilot salute" would be ideal. I at least don't have the dexterity to be fishing for the mouse on short final to dig through comms menus

clutchtomcat commented 3 years ago
  • The ball call shows up in the radio menu when you are on short final and the FLOLS overlay comes up, otherwise it shows "Clara".
  • you have to have made the previous ATC radio calls - "Inbound", and "See you at 10", for it to show up
  • When you select it the voice says "Hornet Ball". (we could supply a new sample).

Would you happen to know which F-key it was for the ball call? I can program that into VoiceAttack as a stopgap until a keybind gets coded.