Closed KewTeacher closed 4 years ago
So right after Hunter and Geo left, it became obvious how to do the jump. The function we were looking at - jump combo something - actually has nothing to do with jumping, it's purpose is to show different attacks based on a random number (0 is a side swipe, 1 is overhead)
all we needed to do, is put in a Jump function - yes there's a built in jump and stop jump function - that's it all we needed to do.
the player character has no jump function - look at thirdperson template to see how jump happens