Open Junder-2 opened 1 day ago
contribution
is out of date, moved target to main
just to make diffs clearer
The settings that are currently exposed are as follows, but the user might want more or less control. It might also be worth merging the "Pixelate Shadows" feature into these settings or replace it entirely.
What are your thoughts @EminGT?
Added pixelated shading using texel screenspace offsets. Tried to make it as contained as possible only modifying existing code when necessary. Options for applying it on shadows, vanilla AO, light, normals and on water reflections. Pixel scale option is shared.
Notes:
Shadows at pixel scale 1 Light and AO at pixel scale 2 Co-Authored-By: @Nestorboy