Closed Wionsito closed 1 year ago
I disabled the mod ¨Chunks Fade In¨ and it worked, re-enabled the mod again and crashed again, ¨Chunks Fade In¨ is the incompatible mod.
Thank you for the detailed report. This information may be useful in the future
The game crashes when applying the shader. I'm using macOS and Apple Silicon processor (M2), Iris 1.6.5 and Sodium 0.5.0 Version 2.2.1 works perfectly, but version 2.3 doesn't. I think it's a compatibility issue because moving all the mods to another folder (except sodium and iris) works but I have more than 200 mods, so it would take me a lot of time to find the problem, if there's a known incompatible mod or a possible one, please let me know. This is the log in case that helps:
java.lang.RuntimeException: Shader compilation failed, see log for details at me.jellysquid.mods.sodium.client.gl.shader.GlShader.(GlShader.java:34)
at net.coderbot.iris.compat.sodium.impl.shader_overrides.IrisChunkProgramOverrides.createVertexShader(IrisChunkProgramOverrides.java:58)
at net.coderbot.iris.compat.sodium.impl.shader_overrides.IrisChunkProgramOverrides.createShader(IrisChunkProgramOverrides.java:143)
at net.coderbot.iris.compat.sodium.impl.shader_overrides.IrisChunkProgramOverrides.createShaders(IrisChunkProgramOverrides.java:237)
at net.coderbot.iris.compat.sodium.impl.shader_overrides.IrisChunkProgramOverrides.getProgramOverride(IrisChunkProgramOverrides.java:266)
at me.jellysquid.mods.sodium.client.render.chunk.ShaderChunkRenderer.handler$edj000$iris$begin(ShaderChunkRenderer.java:562)
at me.jellysquid.mods.sodium.client.render.chunk.ShaderChunkRenderer.begin(ShaderChunkRenderer.java)
at me.jellysquid.mods.sodium.client.render.chunk.RegionChunkRenderer.render(RegionChunkRenderer.java:43)
at me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager.renderLayer(RenderSectionManager.java:328)
at me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer.drawChunkLayer(SodiumWorldRenderer.java:226)
at net.minecraft.class_761.method_3251(class_761.java:20514)
at net.minecraft.class_761.invokeRenderChunkLayer(class_761.java)
at net.coderbot.iris.pipeline.ShadowRenderer.renderShadows(ShadowRenderer.java:450)
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.renderShadows(NewWorldRenderingPipeline.java:1033)
at net.minecraft.class_761.handler$doj000$iris$renderTerrainShadows(class_761.java:10537)
at net.minecraft.class_761.method_22710(class_761.java:1241)
at net.minecraft.class_757.method_3188(class_757.java:1110)
at net.minecraft.class_757.method_3192(class_757.java:880)
at net.minecraft.class_310.method_1523(class_310.java:1219)
at net.minecraft.class_310.method_1514(class_310.java:802)
at net.minecraft.client.main.Main.main(Main.java:250)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:468)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
-- Head -- Thread: Render thread Stacktrace: at me.jellysquid.mods.sodium.client.gl.shader.GlShader.(GlShader.java:34)
at net.coderbot.iris.compat.sodium.impl.shader_overrides.IrisChunkProgramOverrides.createVertexShader(IrisChunkProgramOverrides.java:58)
at net.coderbot.iris.compat.sodium.impl.shader_overrides.IrisChunkProgramOverrides.createShader(IrisChunkProgramOverrides.java:143)
at net.coderbot.iris.compat.sodium.impl.shader_overrides.IrisChunkProgramOverrides.createShaders(IrisChunkProgramOverrides.java:237)
at net.coderbot.iris.compat.sodium.impl.shader_overrides.IrisChunkProgramOverrides.getProgramOverride(IrisChunkProgramOverrides.java:266)
at me.jellysquid.mods.sodium.client.render.chunk.ShaderChunkRenderer.handler$edi000$iris$begin(ShaderChunkRenderer.java:562)
at me.jellysquid.mods.sodium.client.render.chunk.ShaderChunkRenderer.begin(ShaderChunkRenderer.java)
at me.jellysquid.mods.sodium.client.render.chunk.RegionChunkRenderer.render(RegionChunkRenderer.java:43)
at me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager.renderLayer(RenderSectionManager.java:328)
at me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer.drawChunkLayer(SodiumWorldRenderer.java:226)
at net.minecraft.class_761.method_3251(class_761.java:20514)
at net.minecraft.class_761.invokeRenderChunkLayer(class_761.java)
at net.coderbot.iris.pipeline.ShadowRenderer.renderShadows(ShadowRenderer.java:450)
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.renderShadows(NewWorldRenderingPipeline.java:1033)
at net.minecraft.class_761.handler$doi000$iris$renderTerrainShadows(class_761.java:10537)
at net.minecraft.class_761.method_22710(class_761.java:1241)
at net.minecraft.class_757.method_3188(class_757.java:1110)