Hello there, this is a fantastic shader and I love it.
I particularly appreciate the built-in very fast dynamic lighting from the off-hand slot. Would it be too much trouble to include curio and trinket slots for dynamic lighting as well?
This might involve querying the curios/trinkets mods at startup for which slots exist. I'd understand if that would be too much, but it would be really fun.
Example datapack that lets you put a torch on your head with Curios:
data/curios/tags/items/head.json -> { "values": [ "minecraft:torch" ] }
For dynamic lighting mods, the following mod provides a solution, but it looks like a shaderpack with dynamic lighting would have to add the change itself:
Shaders unfortunately can't detect any inventory slots other than the current held item, and the off-hand item. So there isn't anything I can do to implement this
Hello there, this is a fantastic shader and I love it.
I particularly appreciate the built-in very fast dynamic lighting from the off-hand slot. Would it be too much trouble to include curio and trinket slots for dynamic lighting as well?
This might involve querying the curios/trinkets mods at startup for which slots exist. I'd understand if that would be too much, but it would be really fun.
Example datapack that lets you put a torch on your head with Curios: data/curios/tags/items/head.json -> { "values": [ "minecraft:torch" ] }
For dynamic lighting mods, the following mod provides a solution, but it looks like a shaderpack with dynamic lighting would have to add the change itself: