ComplementaryDevelopment / ComplementaryReimagined

Complementary is a graphical rework pack for Minecraft with exceptional quality, detail, and performance.
https://www.complementary.dev/shaders/
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[Suggestion] Distance slider for volumetric cloud fog. #93

Closed djmrFunnyMan closed 7 months ago

djmrFunnyMan commented 7 months ago

I suggest adding a slider for how close to you volumetric cloud particles can get before they start fading away. Just like the one we already have for atmospheric fog.

Increasing the distance for example would be very useful as an alternative to "prevent clouds in interiors" as that setting has many jarring problems (which I assume are unfixable) and I would rather have it turned off.

EminGT commented 7 months ago

The cloud system doesn't really support this and I don't want to change it either because optimization :P