Closed maciekswat closed 4 months ago
@maciekswat I found a bug in this version.
Traceback (most recent call last):
File "C:\ProgramData\miniconda3\envs\cc3d_4413_310\lib\site-packages\cc3d\player5\Graphics\GraphicsFrameWidget.py", line 666, in add_screenshot_conf
self.qvtkWidget.add_screenshot_config(screenshot_manager=tvw.screenshotManager)
File "C:\ProgramData\miniconda3\envs\cc3d_4413_310\lib\site-packages\cc3d\core\GraphicsUtils\GraphicsFrame.py", line 557, in add_screenshot_config
screenshot_manager.add_2d_screenshot(self.field_name, field_type, plane,
File "C:\ProgramData\miniconda3\envs\cc3d_4413_310\lib\site-packages\cc3d\player5\Plugins\ViewManagerPlugins\ScreenshotManager.py", line 136, in add_2d_screenshot
self.update_screenshot_container(scr_data=scr_data, _camera=_camera, metadata=metadata)
File "C:\ProgramData\miniconda3\envs\cc3d_4413_310\lib\site-packages\cc3d\player5\Plugins\ViewManagerPlugins\ScreenshotManager.py", line 174, in update_screenshot_container
self.screenshot_config_counter += 1
AttributeError: 'ScreenshotManager' object has no attribute 'screenshot_config_counter'
QThread: Destroyed while thread is still running
@fyffep this is interesting. I repeated the steps you listed and I had no such issues. I am wondering if this might be related to stale scripts that somehow did not get updated in your repo? I checked it on both Windows and OSX. Could you do one more check on your computer by installing CC3D using automated installer - let's make sure we check it now rather than after the release
@fyffep this is interesting. I repeated the steps you listed and I had no such issues. I am wondering if this might be related to stale scripts that somehow did not get updated in your repo? I checked it on both Windows and OSX. Could you do one more check on your computer by installing CC3D using automated installer - let's make sure we check it now rather than after the release
I think this is expected. If I go to the Files Changed tab on this PR, there is only one usage of the variable. Line 174:
self.screenshot_config_counter += 1
It has to be set to 0 somewhere. Maybe your changes were not committed?
@fyffep
@fyffep this is interesting. I repeated the steps you listed and I had no such issues. I am wondering if this might be related to stale scripts that somehow did not get updated in your repo? I checked it on both Windows and OSX. Could you do one more check on your computer by installing CC3D using automated installer - let's make sure we check it now rather than after the release
I think this is expected. If I go to the Files Changed tab on this PR, there is only one usage of the variable. Line 174:
self.screenshot_config_counter += 1
It has to be set to 0 somewhere. Maybe your changes were not committed? @fyffep
Indeed you are right, there is just one reference but this is a derived class so the definition of this member variable is in the parent class:
class ScreenshotManagerCore(object):
def __init__(self):
self.screenshotDataDict = {}
...
self.padding = 4
self.screenshot_config_counter = 0
All issues raised have been resolved. Merging the PR
This is the release PR - all changes have been reviewed.
The only thing that requires a review is the improved handling of screenshots - in particular, a detection if the user tries to insert screenshot configuration that already exists:
https://github.com/CompuCell3D/cc3d-player5/commit/2f2653ddd3c8442c96ffc104c150b1c7f9a7df93