Open ax3l opened 10 years ago
see #403 for using the moving window
Why? The part outside the VirtualWindow
is still correct from a physics point of view, isn't it?
I don't think that a step-wise jumping energy histogram, particle counter or phase space is sexy. GPU-wise sliding introduces an artificial jump in all quantities which are not obvious for a user that focusses on the moving window.
Thanks for the explanation. I agree.
Note: can be solved with #1288
@steindev is this issue still relevant?
@BrianMarre as far as I know, this is still an issue. @psychocoderHPC do you agree that we still operate on the entire volume, not just the moving volume, and that there is no default filter that covers that?
Plugins that calculate
should operate on the volume given by the
VirtualWindow
only.Affects: plugins for moving window simulations.
Possible solution: #1288