It will hit breakpoint crash when running GL ES backend with EAGLContext API 3.0 on iPhone XR without proper setting up framebuffer and renderbuffer from CAEAGLLayer storage.
It will show error message by changing place of glCheckFramebufferStatus() instead crashing instantly.
It will hit breakpoint crash when running GL ES backend with EAGLContext API 3.0 on iPhone XR without proper setting up framebuffer and renderbuffer from CAEAGLLayer storage. It will show error message by changing place of
glCheckFramebufferStatus()
instead crashing instantly.