ConfettiFX / The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Apache License 2.0
4.65k stars 491 forks source link

unclear build instructions for Android #205

Closed mgood7123 closed 3 years ago

mgood7123 commented 3 years ago

i am currently using Android Studio and CMake, and i am not sure how to go about building an application using The Forge

wolfgangfengel commented 3 years ago

There is a section on the homepage of TF that says "Android Requirements". This is what you need to run the Android run-time. Please note the phones we are currently testing on. We currently support Visual Studio 2019. The reason why this is not 2017 is that there is a bug in 2017 that prevents us from using it, otherwise, it would be 2017 similar to many other platforms.

mgood7123 commented 3 years ago

There is a section on the homepage of TF that says "Android Requirements". This is what you need to run the Android run-time. Please note the phones we are currently testing on. We currently support Visual Studio 2019. The reason why this is not 2017 is that there is a bug in 2017 that prevents us from using it, otherwise, it would be 2017 similar to many other platforms.

hmm ok, so

i would clone the repo, and then open it directly in Visual Studio 2019?