Closed rayx32 closed 2 years ago
Thanks for reporting this. We are looking into this. I will get back to you.
We tried Xcode 10.1 and mac OS 10.13 but we were not able to reproduce this issue. Do you have a call stack, a log file or a bit more info. What machine is it? Is it a Mac Pro or iMac Pro? We do not test on those.
Sorry for being so late. Running this in a 2019 Macbook Pro with a Radeon Pro 560X + Intel UHD 630
The stack trace is attached. forge_stack_trace.txt
Looks like we will have this fixed in the next release.
Should be fixed in Release 1.50
I get a
MainThread (1): EXC_BAD_ACCESS (code=1, address=0x40)
error when trying to run any Unit Test. It occurs in theMetalRenderer.mm
,util_find_heap_with_space
method andMutexLock lock(*pRenderer->pHeapMutex);
code blockOS: Mac OS 10.14.6 XCode: 11.3.1