ConfettiFX / The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Apache License 2.0
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Request: support frame capture API #225

Open Michael-Lfx opened 2 years ago

Michael-Lfx commented 2 years ago

Maybe we can expose start_frame_capture() and end_frame_capture() as public API. For Metal MTLCaptureManager. RenderDoc for Vulkan.

manas-kulkarni commented 2 years ago

Good point. We will look into it

Michael-Lfx commented 2 years ago

Thank you. I have managed to implement the functionality on my local dev env.

manas-kulkarni commented 2 years ago

If you have a PR for it, we could integrate that in our Gitlab repo and have it available in the next public release