ConfettiFX / The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Apache License 2.0
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Camera ghosting in all samples #233

Closed oferrun closed 2 years ago

oferrun commented 2 years ago

Hey, I started playing with the forge and it looks really promising. I have one issue that comes up across all unit tests though. Whenever I move the camera with the keyboard I get significant ghosting of the rendered objects. This is especially visible in the Skinning Unit test where the soldier has grey hallow whenever the camera is moved. (Also happens on all other unit tests as well). Any suggestions to what is going on? I am running on Windows with the latest source code from github. P.S. tried enabling vsync but did not have any effect

Thanks!

wolfgangfengel commented 2 years ago

What GPU and driver are you running on? Maybe we have it in the office and can replicate the scenario.

oferrun commented 2 years ago

AMD FirePro W7100 Radeon Pro Software Version 21.Q2.1 - which is the latest driver I am supplying a video showing the ghosting.

https://user-images.githubusercontent.com/13603430/140412137-e70fd903-051c-4ca2-8c77-e059622f653e.mp4

oferrun commented 2 years ago

Hey, it seems the problem is with my screen and not with the forge. Sorry about that ... :(