The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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Missing #else implementation in fntGetFontAtlasSize() #304
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sliptrixx opened 1 month ago
The function
int2 fntGetFontAtlasSize()
inFontSystem.cpp
is missing the alternate implementation whenENABLE_FORGE_FONTS
is not defined.Current Version:
Expected Version: