ConfettiFX / The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Apache License 2.0
4.71k stars 493 forks source link

Missing textures for 39_ParticleSystem unit test #308

Closed sandroandrade closed 1 month ago

sandroandrade commented 1 month ago

39_ParticleSystem unit test references star_05.tex and smoke_01.tex but they are not provided by Art.zip. In addition, circlepad.tex is also used but it isn't copied into unit test's build directory. CodeLite configuration has:

rsync -u -r  --include '*/' --include '*.tex' --exclude '*' --prune-empty-dirs $(WorkspacePath)/../../../Art/SanMiguel_3/Textures/dds/ $(ProjectPath)/$(ConfigurationName)/Textures/
rsync -u -r  --include '*/' --include '*.tex' --exclude '*' --prune-empty-dirs $(WorkspacePath)/../../../Art/Particles/Textures/dds/ $(ProjectPath)/$(ConfigurationName)/Textures/

But circlepad.tex is in directory $(WorkspacePath)/../../../Art/UnitTestResources/Textures/dds/circlepad.tex.

Should star_05.tex and smoke_01.tex be included in Art.zip file?

AntoineConffx commented 1 month ago

@sandroandrade the missing textures should be there now. Can you try pulling Art.zip again ?

sandroandrade commented 1 month ago

Hi @AntoineConffx. It's working fine now. Thanks for handling that!