Closed ArbabShujaat closed 5 months ago
it is expected behavior cause the plugin doesn't know how and to what screen it should navigate. after starting the app you should check the state of the latest call and go to the conversation screen if the call was accepted
can you explain in this function
Future
print('this is --------------------------------------------');
}
how i move to the specific screen because normal navigation, Get.to() nor GlobalKey
the callback onCallAcceptedWhenTerminated
is useless for this case. you need to process a normal app running. after starting the app you should check if you have an accepted call and start joining the call if so. there is an example of how it can be in your app https://github.com/ConnectyCube/connectycube-flutter-samples/blob/feature/private_calls_over_janus_example/conf_call_sample/lib/src/login_screen.dart#L46
it gets the last call ID then checks its state and if it was accepted the call joining flow is started
no activity for a long time, closing
connectycube_flutter_call_kit working in background and foreground but when in terminated state and click on accept button it only open the app and not navigation to the call screen