CookiePLMonster / DXHRDC-GFX

A plugin for Deus Ex: Human Revolution Director's Cut, restoring the gold filter, post processing and shading from the original Deus Ex: Human Revolution
MIT License
105 stars 7 forks source link

D3D9 support? #10

Closed donizettilorenzo closed 2 years ago

donizettilorenzo commented 3 years ago

Now it's missing. Any plan to add the support for D3D9 rendering path? (It's the only way to get MSAA working on NVidia GPUs or through dgVoodoo2 for every GPU).

donizettilorenzo commented 2 years ago

Up!

CookiePLMonster commented 2 years ago

No, it's not planned. You should be able to use other means of anti-aliasing together with the mod.

3371-Alpha commented 2 years ago

That's too bad. Most post processing AA methods are fairly poor compared to their traditional counterparts; in fact it's the only feature the D3D11 renderer is lacking in. Understandably though, writing for two renderers would be a pain.

CookiePLMonster commented 2 years ago

You might potentially have some luck with third party solutions to inject AA, but if that doesn't help then I don't think I have other ideas.