CookiePLMonster / SilentPatch

SilentPatch for GTA III, Vice City, and San Andreas
MIT License
384 stars 15 forks source link

Some ideas for GTA SA #102

Open serand2048 opened 1 week ago

serand2048 commented 1 week ago

First: probably everyone knows that if you zoom the map in the menu, half a lifetime will pass before the map zooms to the required size. I think it's a bug, but who knows Second: if possible, add support for palette texture formats. A very useful thing when the quality breaks in DXT, and in BGRA it weighs too much. (interesting point - the "txd" folder easily reads textures in the pal format) Third: support for mipmaps for player.img (if possible)

TheComputerGuy96 commented 1 week ago

if you zoom the map in the menu, half a lifetime will pass before the map zooms to the required size

I think this works okay at 30 FPS and so it's probably a FPS bug (which is more in scope of FramerateVigilante)

serand2048 commented 1 week ago

My laptop is pretty weak, I have a good menu if 30 FPS, maybe less. As I understand it, it also does not depend on the screen resolution, which is long in Full HD, which is long in 640x480

CookiePLMonster commented 1 week ago

You almost certainly have more than 30FPS in the map menu. Zoom works fine at an intended framerate, so it is highly likely that.