CoolCoderMan281 / God-of-Food

Game Dev II - Project I
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πŸ› Designer Notes/Features | 10.27.1 #17

Closed cellaneza closed 10 months ago

cellaneza commented 10 months ago

πŸ› Combo Indicator should stay stationary above the player sprite, not the player hitbox!

πŸ› / βš™οΈ The Pause Menu is missing two buttons!

πŸ› Bingus' placement is nice, but at the moment the ground is still too large compared to the mountains. Also, the mountains are too tall and they are getting in the way of Bingus' view of the player! At the moment, it kind of looks like he's just... there. Y'know??

The God/Bingus should be at the center of the screen to help sell the idea that Bingus is the one bringing down the food, and two sets of mountains should be both in front of the God (foreground/in-front-of-the-God mountains to visually separate the player from The God/Bingus, and background/behind-the-God mountains to make the overall setting feel more grounded).

πŸ“In the future, we might replace the foreground mountains with something like hills or fields, but if we end up needing to cut that then just having it be two sets of mountain ranges works fine.

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