Closed Chownie closed 1 year ago
Current issue, Sprite2Ds don't vibe with this z-sorting approach:
Does it work if the Sprite2D is a child of a Reset2D node? With reset_rotation unchecked
That does it 😄
It does produce this behaviour for a.z == b.z
situations but I suppose it makes sense, it is "between" those other spritestacks.
Works for me!
Looking to fix #17
As the title says, StackCamera will use the z value from a SpriteStack for sorting.