Cooler2 / ApusGameEngine

An open source Delphi/Pascal game engine
https://www.patreon.com/ApusGameEngine
BSD 3-Clause "New" or "Revised" License
168 stars 30 forks source link

POINTER_INPUT_TYPE #1

Closed limelect closed 2 years ago

limelect commented 2 years ago

D10.2.3 ControllerDemo no POINTER_INPUT_TYPE

Cooler2 commented 2 years ago

Winapi.Windows: POINTER_INPUT_TYPE = DWORD; Seems it was added later than 10.2.3 Do you need Windows Pointer API to process pen input in the engine, or I can just conditionally remove it if no declaration available?