Corey56 / RingLeader

PyGame Zero Falling Matcher Game
GNU General Public License v3.0
2 stars 5 forks source link

Ship and Board Boundaries #2

Open Corey56 opened 4 years ago

Corey56 commented 4 years ago

The ship currently wraps in the x axis and limits in the y axis. Some other options include:

  1. Make the x also limit so players can't dodge in this direction.
  2. Make all of the walls kill the ship. This would increase difficulty and we should also color the walls a menacing color to remind the player of danger.
ChasePrairie commented 4 years ago
  1. I would agree with limiting the x position so that you can't warp around to the other side. I think it would be useful if players could pin themselves against the wall in this way and shoot straight up the side.
  2. I don't agree with making the walls kill the ship. It seems like adding unnecessary and annoying difficulty. I feel like the only way to die should be from not shooting the balls down fast enough instead of just hitting the walls.