Open Corey56 opened 4 years ago
How about when the player's ship strikes the bubble grid, your ship grows, bounces back to start position at screen bottom and you lose some points?
One possible option is to give the player one chance to return to the previous level, and users can additionally pay to be a "premium player" for more revives.
I think we should add something like a "watch an ad to keep playing" but instead of watching an ad it makes you read the next class's lesson slides for 15 seconds.
One hit and you loose seems a little unfair. Any idea for a system of lives?