CorkHQ / Cork

A fast, platform-agnostic and minimal bootstrapper for Roblox and Roblox Studio
zlib License
35 stars 3 forks source link

What renderer does this use? #26

Closed ghost closed 1 year ago

ghost commented 1 year ago

Heya! First of all, really nice job, this is the only way I can run studio - grapejuice nor vinegar work for me However, it's a bit unstable (flickering when resizing windows, when I tried to open a big map, it all crashed and never could open again, had to delete all associated data with it and reinstall)

I'm wondering if this instability could be improved by changing the renderer, perhaps if it's using opengl we could use DX11 with DXVK (i saw that dxvk was marked as an enhancement earlier, so that'd be quite far off)?

Also is there a config file to modify? I'm using the flatpak so the location of it would be much appreciated, thanks!

ghost commented 1 year ago

Oh, I think it's crashing whenever I try and open a cloud project which is interesting

Bugadinho commented 1 year ago

By default, Cork uses whatever Wine provides, in most cases it's WineD3D, but since in the Flatpak version we are using Proton GE, it's using DXVK. Also the settings file for the Flatpak version is in ~/.var/app/io.github.CorkHQ.Corky/config

ghost commented 1 year ago

I see, thank you