Open tterrag1098 opened 6 years ago
Either I broke something in the process of testing this PR, or "if (pixels[i] < 25) {" is true in 100% of scenarios according to my test and it breaks all texture data, seen with the particles:
before pr:
after pr:
Either I broke something in the process of testing this PR, or "if (pixels[i] < 25) {" is true in 100% of scenarios according to my test and it breaks all texture data, seen with the particles:
before pr:
after pr: