Closed darkshadow1809 closed 7 years ago
Hoping https://github.com/Corosauce/ZombieAwareness/commit/77be1779ebe837185d1549c8f15aa7c2b4eec1db will fix it, might be an edge case, not the first chunkloading issue the new feature has introduced.
What dimension was the player in during this? I assume the pigzombies were in the nether, were you as well? Trying to make sense of exactly why this issue was happening.
No more reports about this, considering it fixed.
https://paste.ubuntu.com/23642192/
On line 21507 The error starts.
It seems it will spam the console
at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(ChunkIOExecutor.java:94) ~[ChunkIOExecutor.class:?] at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:115) ~[lr.class:?] at net.minecraft.world.gen.ChunkProviderServer.func_186028_c(ChunkProviderServer.java:86) ~[lr.class:?] at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:132) ~[lr.class:?] at farseek.world.chunk.package$.provideChunk(package.scala:11) ~[package$.class:?] at farseek.world.chunk.package.provideChunk(package.scala) ~[package.class:?] at net.minecraft.world.World.func_72964_e(World.java:303) ~[aid.class:?] at net.minecraft.world.World.func_175726_f(World.java:298) ~[aid.class:?] at net.minecraft.world.World.func_180495_p(World.java:842) ~[aid.class:?] at net.minecraft.world.World.func_147447_a(World.java:878) ~[aid.class:?] at net.minecraft.entity.EntityLivingBase.func_70685_l(EntityLivingBase.java:2340) ~[sf.class:?] at ZombieAwareness.ZAUtil.tryPlayTargetSound(ZAUtil.java:994) ~[ZAUtil.class:?] at ZombieAwareness.ZAUtil.hookSetAttackTarget(ZAUtil.java:653) ~[ZAUtil.class:?] at ZombieAwareness.ZAEventHandler.setAttackTarget(ZAEventHandler.java:40) ~[ZAEventHandler.class:?] at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1012_ZAEventHandler_setAttackTarget_LivingSetAttackTargetEvent.invoke(.dynamic) ~[?:?] at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?] at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185) ~[EventBus.class:?] at net.minecraftforge.common.ForgeHooks.onLivingSetAttackTarget(ForgeHooks.java:488) ~[ForgeHooks.class:?] at net.minecraft.entity.EntityLivingBase.func_70604_c(EntityLivingBase.java:437) ~[sf.class:?] at net.minecraft.entity.monster.EntityPigZombie.func_70604_c(SourceFile:47) ~[yy.class:?] at net.minecraft.entity.monster.EntityPigZombie.func_70037_a(SourceFile:137) ~[yy.class:?] at net.minecraft.entity.Entity.func_70020_e(Entity.java:1704) ~[rw.class:?] at net.minecraft.entity.EntityList.func_75615_a(EntityList.java:175) ~[ry.class:?] at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_186053_a(AnvilChunkLoader.java:597) ~[atj.class:?] [12:14:20] [Server thread/ERROR] [FML]: Index: 5 Listeners: [12:14:20] [Server thread/ERROR] [FML]: 0: NORMAL [12:14:20] [Server thread/ERROR] [FML]: 1: ASM: funwayguy.epicsiegemod.handlers.MainHandler@1abd3303 onTargetSet(Lnet/minecraftforge/event/entity/living/LivingSetAttackTargetEvent;)V [12:14:20] [Server thread/ERROR] [FML]: 2: ASM: elucent.roots.EventManager@47030049 onTargetEvent(Lnet/minecraftforge/event/entity/living/LivingSetAttackTargetEvent;)V [12:14:20] [Server thread/ERROR] [FML]: 3: ASM: elucent.roots.EventManager@47030049 onLivingTarget(Lnet/minecraftforge/event/entity/living/LivingSetAttackTargetEvent;)V [12:14:20] [Server thread/ERROR] [FML]: 4: ASM: xreliquary.handler.CommonEventHandler@66198502 onEntityTargetedEvent(Lnet/minecraftforge/event/entity/living/LivingSetAttackTargetEvent;)V [12:14:20] [Server thread/ERROR] [FML]: 5: ASM: ZombieAwareness.ZAEventHandler@608cbe49 setAttackTarget(Lnet/minecraftforge/event/entity/living/LivingSetAttackTargetEvent;)V
Also it seems to like to spam this a lot.
f84e [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 46062528-acc7-43de-9ff2-03c58ac58e20 [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 0dddb62a-f637-40c4-9399-bc63bb43f84e [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 46062528-acc7-43de-9ff2-03c58ac58e20 [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 0dddb62a-f637-40c4-9399-bc63bb43f84e [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 0dddb62a-f637-40c4-9399-bc63bb43f84e [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 46062528-acc7-43de-9ff2-03c58ac58e20 [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 0dddb62a-f637-40c4-9399-bc63bb43f84e [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 0dddb62a-f637-40c4-9399-bc63bb43f84e [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 46062528-acc7-43de-9ff2-03c58ac58e20 [12:17:49] [Server thread/WARN]: Keeping entity PigZombie that already exists with UUID 46062528-acc7-43de-9ff2-03c58ac58e20
Using latest version of zombie awareness on curse for 1.10.2
The server continues doing this in an endless loop. Left it running for 2 hours. Cycling back and forth between those two messages. Seems it only happens in the nether and it involves the pigman as you can see,