Closed Pyrofab closed 5 years ago
The zombie entity is registered during FMLInitializationEvent instead of RegistryEvent.Register<EntityEntry>. This causes other mods looking through the registry (eg. Dissolution) to not see them and skip any adequate compatibility.
FMLInitializationEvent
RegistryEvent.Register<EntityEntry>
Fixed, new build coming in a bit https://github.com/Corosauce/Zombie_Players/commit/8a9731e2a2318f53fdf4b8a66a12e8fdb9e9de87
The zombie entity is registered during
FMLInitializationEvent
instead ofRegistryEvent.Register<EntityEntry>
. This causes other mods looking through the registry (eg. Dissolution) to not see them and skip any adequate compatibility.